Website powered by

Medieval Coins

Little project that hopefully can become a part of a bigger project one day .
I tried to stay within historical period and region, though it might be not 100% accurate :)
Coins were sculpted in Zbrush, and simulation was done in Houdini. I also used Houdini to tile and bake base maps.

Parallax occlusion mapping in UE4.

Simulation in Houdini.